On the rare occassion, my plague doctor MIGHT get a turn before one of them. They almost always get to go first every turn. I think those skele have a speed of 7 or something rather high. They are smart enough to simply focus one person until they break, and obviously my guys are no where near strong enough or fast enough to get them before they take their first turns. Every goblet toss now = 20 stress+ sometimes. The skeles seem WAY worse then they were before. ![]() To top it off, the first things I run into everytime, are goblet tossing skeles, and those witches. The fact it jumps up to take 1/3 of their stress bar before even fighting an enemy is just a tad brutal. ![]() ![]() It's a little much, considering they were at 0 stress. Like a 20-30 stress hit for a fresh character. My guys are taking stress hits on every dungeon entry. But, started a game on a new save, everything enabled (corpses, heart attacks).
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